Ziv Ben-Zion

Clinical Neuroscientist

Representation of Anticipated Rewards and Punishments in the Human Brain.


Journal article


Ziv Ben-Zion, Ifat Levy
Annual Review of Psychology, 2024

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APA   Click to copy
Ben-Zion, Z., & Levy, I. (2024). Representation of Anticipated Rewards and Punishments in the Human Brain. Annual Review of Psychology.


Chicago/Turabian   Click to copy
Ben-Zion, Ziv, and Ifat Levy. “Representation of Anticipated Rewards and Punishments in the Human Brain.” Annual Review of Psychology (2024).


MLA   Click to copy
Ben-Zion, Ziv, and Ifat Levy. “Representation of Anticipated Rewards and Punishments in the Human Brain.” Annual Review of Psychology, 2024.


BibTeX   Click to copy

@article{ziv2024a,
  title = {Representation of Anticipated Rewards and Punishments in the Human Brain.},
  year = {2024},
  journal = {Annual Review of Psychology},
  author = {Ben-Zion, Ziv and Levy, Ifat}
}

Abstract

Subjective value is a core concept in neuroeconomics, serving as the basis for decision making. Despite the extensive literature on the neural encoding of subjective reward value in humans, the neural representation of punishment value remains relatively understudied. This review synthesizes current knowledge on the neural representation of reward value, including methodologies, involved brain regions, and the concept of common currency representation of diverse reward types in decision-making and learning processes. We then critically examine existing research on the neural representation of punishment value, highlighting conceptual and methodological challenges in human studies and insights gained from animal research. Finally, we explore how individual differences in reward and punishment processing may be linked to various mental illnesses, with a focus on stress-related psychopathologies. This review advocates for the integration of both rewards and punishments within value-based decision-making and learning frameworks, leveraging insights from cross-species studies and utilizing ecological gamified paradigms to reflect real-life scenarios.